#include "BlendMode.h"

namespace liba {
namespace lib3d {
namespace hard {

converter::EnumPair<char, BlendMode> BlendModeTypeNames[] = 
{
	converter::MakeEnumPair( "BM_ALPHA", BM_ALPHA ),
	converter::MakeEnumPair( "BM_ADD", BM_ADD ),
	converter::MakeEnumPair( "BM_ADD_ALPHA", BM_ADD_ALPHA ),
	0
};

} // namespace hard
} // namespace lib3d
} // namespace liba 